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Stronghold Kingdoms Download Ubuntu





















































About This Game Cast as a feudal lord or lady, players begin with a single village and keep. They must design and defend their castle before turning their eye to the rest of the country, Europe and the world! Whatever path they choose players will find strength in numbers as they band together, uniting with local Factions and player-led Houses.Key Features🏰BUILD Your Stronghold - Crush the invading hordes with impenetrable castle defenses. Then launch a counterattack!⚔️BESIEGE Rival Lords - Attack sworn enemies without warning, cripple their economy or engage in political mind games.🏹RESEARCH New Technology - Are you a farmer, trader, diplomat or warlord? Explore a vast tech tree to specialize and expand.⚜️LEAD Your House - Join a faction, attack its enemies, return triumphant and rule over entire countries with your bannermen!🌍PLAY Anywhere - Wage war with thousands of other Lords playing the full game together on PC and mobile.Besiege the castle that’s never been taken, overthrow ruthless tyrants, bankroll your faction’s war efforts, pillage your neighbor’s resources, peacefully raise cattle or do it all! Factions, elections, liege lords and their vassals come together to form a feudal community of real players with whom to discuss strategies and build allegiances.While an impregnable castle should be at the heart of any kingdom, you can also specialize with a vast research tree. Starting as a humble peasant each promotion provides valuable research points to spend on trading, diplomacy, warfare, farming or religion. Beware as your power grows so does your responsibility. Your vassals will look to you for leadership and you may find yourself fighting for the crown itself! a09c17d780 Title: Stronghold KingdomsGenre: Free to Play, Massively Multiplayer, StrategyDeveloper:FireFly StudiosPublisher:FireFly StudiosFranchise:StrongholdRelease Date: 27 Feb, 2012 Stronghold Kingdoms Download Ubuntu Stronghold Kingdoms is a very unique MMO as it has the village building aspect like you would find in games like Banished, but with a fun twist with military and warfare.Chose to fight for domination for your house on many different servers ( Worlds ) or play peacefully and build up your villages.If you chose to make powerful allies or devious enemies, there will always be plenty of action in this game no matter what world you chose to play on.Along with building up your villages you get the opportunity to run for sheriffship of your county, being the Governor of your province, or even King of the country! So there is always lots of competition ingame.My stronghold username is samboi.. I've been part of stronghold kingdoms since it's early alpha stages, back when there were only a few of us and we all knew each other like neighbors. Therefore I can say that this game is a massive waste of your time.I see innovation here - a lot of it. I see opportunities to play stronghold like never before, with an MMO idea all taking place on a large map where cooperation and diplomacy are key to victory in the world of thousands of players all with their own individual strongholds they too are building. The game still has all the customization that stronghold offered you as well, placing the walls, towers, gatehouses, moats, spikes, and more all wherever you want to. It also gives you the freedom to train and manually deploy your own troops both defensively in your castle and\/or offensively to siege another. In fact, at the time I began testing this game and for some time afterwards, it was unbelievably fun. But since then it's been squashed into a payment-heavy hunk of crap. "Cards" in the game are used to boost what you can do with no limit to how many you can use, as long as you can afford to spend real world money to get them. On top of that, you require to buy premium subscriptions just to play the game properly, or you'll be logging in every hour to do something when nothing queues up properly. Cards can be earned for free, yes, but they take a long time and are fully randomized. You can earn more for free per week, but that is locked behind not one, but TWO paywalls of buying subscriptions to the game. You must buy TWO subscription tokens in order to unlock the full range of cards. On top of that, cards can still be bought with REAL WORLD MONEY after you ALREADY had to spend REAL WORLD MONEY on buying a PREMIUM SUBSCRIPTION just to play the game properly. This is massively unbalanced and, as is common among MOBILE COW CLICKERS, can take you from the bottom of the pack to #1 on the leaderboard in a matter of minutes should you pay enough money. Nobody will, but the fact that it is a possibility means the game is massively unbalanced. Any game that makes it possible to advance from bottom to top within minutes cannot be considered free to play.Outside of that, the game itself is barebones. Your castle management becomes minimal, as the tiny map areas and massively limited resources for each "village" means you will not be able to customize the village to look as you please, it's going to have to run for maximum efficiency, followed by waiting through timers and resource walls as you wait for enough resources or an open queue slot to continue. This game also has an issue of expansion, due to the extreme number of players - castles\/villages can only be built on predetermined slots, and the number of people in the game makes it very difficult to expand peacefully without spending an absolute fortune of gold and leaving your new towns well outside your support range. Production lines are also removed now, with the only actual production being from wood\/iron -> weapons. That's it. All other production chains, no matter how simple, have been ditched. To help slow you down, each time you build something, it raises its own construction cost and also increases the time required to build the next structure. So, don't go too fast - buy our\u2665\u2665\u2665\u2665\u2665\u2665instead!This game offers so much room for innovation in the stronghold series. It makes me want to see a stronghold game taking place on a large meta-map managing multiple castles against various AI opponents or players doing similar things, but not in this fashion. I want to see it in a microtransaction-free, upfront paid game with no multi-day timers or subsctipitions or \u2665\u2665\u2665\u2665\u2665\u2665\u2665t like that. This franchise NEEDS innovation, and the ideas behind stronghold kingdoms if applied to a paid game could provide it. But this just isn't it. All it does is makes you want to go play another stronghold game instead.Avoid this.. Awesome game, far too addictive and expensive.It requires you to buy very expensive, way over priced cards if you want to get the most out of this game.It would be a truely awesome game if those cards where cheaper and actually useful, i mostly got cards that did very little for the price I paid. My perfect kind of game though sadly not my banks.Should be called Stronghold's Cashcow KingdomsPlease dont not waist your time and money on this game, its not worth even trying it.. Kingdoms is fundamentally flawed - it is more efficient for established players to 'conquer' new players, and take their village(s) after allowing the new players to develop the village for them. As a new player you will lose your village to an unstoppable force from an established player every 3 to 4 weeks of playing. Any premium tokens or card packs that you bought to help develop your village only benefit the conquering player as you must start a new village over. Rinse and repeat.I would suggest to anybody considering Stronghold Kingdoms to steer clear and instead pick up the original 2001 Stronghold game during a sale, which is by far the best of the bunch from this franchise. Alternatively, have a look for other, more popular real-time building MMOs -there are many to choose from, without the same lose-everything-you-paid-for-to-an-established-player design that Stronghold Kingdoms has.. As per usual with modern business models: P2W, and not such a great game anyways.. its kinda fun but the building and research get so slow it makes it almost not worth playing unless you pay. Run a kingdom in the grand deserts of Florida, waiting endlessly for food, all from the comfort of your own toilet. Only recommended if you are rolling in the dollar bills. Will change my recommendation when my free Space Dollars run out.Edit: FUNS OVER. P2W and just a time consuming mess. If you have time and a lot of money go and play it. It is fun in the beginning to build villages and strongholds, but if you don't aline yourself with the ruling house then you basically get ransacked and decimated 24\/7. Not for F2P players with no time to spare re-building villages without spending money on fast-track cards.

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